Most media literacy lectures fail because telling a teenager 'don't believe everything you read online' achieves nothing. Bad News succeeds because it hands them the keys to the propaganda machine and tells them to go break the internet.
Over 15 to 20 minutes, players post fake tweets, launch conspiracy blogs, impersonate public figures, and stoke political panic to earn six manipulation badges. The genius of the design—rooted in Cambridge University's research on behavioral inoculation—is that understanding how the trick is pulled off makes you instantly spot it when someone tries it on your own feed.
It is cynical, funny, and deeply effective. Just make sure younger kids use the simplified Junior version, as the main game's dark humor and political topics fit high schoolers best.



