Toy Story 5 is Pixar’s big swing at the "iPad kid" era, pitting Woody, Buzz, and the gang against the ultimate rival: a glowing screen. It isn't just a movie for kids; it’s a mirror for parents navigating the friction between physical play and digital distraction, and it handles the "tech vs. toys" debate with more nuance than your average "screens are bad" lecture.
TL;DR: Toy Story 5 is currently in theaters, centering on the toys' struggle to stay relevant in a world dominated by tablets and apps. Directed by Pixar veteran Andrew Stanton, the film serves as a high-stakes conversation starter about attention and intentionality. It’s a must-watch for families trying to find the balance between the "glow" and the toy box. For more ideas on managing that balance, check out our digital guide for elementary schoolers.
In the original Toy Story, the threat was being replaced by a cooler, newer toy. In the sequels, it was being outgrown or forgotten in a daycare bin. But in Toy Story 5, the threat is existential in a way that feels very 2026: the kids aren't looking at the toys at all. They’re looking at the screen.
The premise is simple but sharp: Bonnie’s attention has been hijacked by a tablet, and the toys are facing a "job security" crisis. Pixar is leaning hard into the "Electronics vs. Toys" theme, and based on the early trailers, they aren’t making the tablet a mustache-twirling villain. Instead, they’re showing it for what it is—a massive, addictive pull that makes the quiet, imaginative work of playing with a cowboy doll feel "slow" by comparison.
If you’re worried this is just another cash-grab sequel, look at who’s in the director’s chair. Andrew Stanton—the mind behind Finding Nemo and WALL-E—is back. Stanton has a track record of handling "tech-as-a-distraction" themes better than anyone else in animation.
Remember the humans in WALL-E floating in their chairs, glued to screens? Stanton is revisiting that idea but bringing it into the bedroom. He knows how to make a point about modern life without being a Luddite about it. We’re expecting Toy Story 5 to have that same "wait, is he talking about me?" energy for the adults in the audience.
The win with a movie like this isn't just watching it and saying "see, go play with your Legos." The win is using it to talk about the feeling of being sucked into a screen. When Buzz and Woody are trying to compete with the "glow," it’s a perfect opening to ask your kid: "What does it feel like when you’re on the tablet vs. when we’re playing a board game?"
If the movie sparks an interest in moving away from the screen for a bit, don't just leave them hanging. Have a few high-engagement, physical alternatives ready to go.
If they love the "Toy Story" vibe, try these:
- A Short Hike (Game): If you’re going to be on a screen, make it one that feels like a toy. This is a low-stress, beautiful "vibes" game about exploring an island. It’s the digital equivalent of a quiet afternoon in the backyard.
- Hilda (Show): This Netflix series captures that sense of wonder and imaginative play better than almost anything else right now. It’s about a girl exploring a world of giants and trolls, and it encourages that "get outside and look at things" energy.
- The Last Kids on Earth (Book Series): For kids who want the action of a video game but in book form, this series is the move. It’s fast, funny, and heavily illustrated, making it a great bridge for reluctant readers.
- Codenames: Disney Edition (Board Game): A great way to bring the characters into the physical world through a game that actually requires some brainpower and social interaction.
The hardest part of Toy Story 5 for a kid might be the feeling that the movie is judging them for liking their tablet. We don't want them to feel guilty; we want them to feel intentional.
The pro-tip: Instead of making the tablet the "bad guy," talk about it as a "hungry" device. It wants all your time, and the toys (or your bike, or your drawing pad) just want a little bit of it. Ask them: "Which characters in the movie do you think were having the most fun?" Usually, it’s the ones doing something, not the ones watching something.
Q: Is Toy Story 5 appropriate for younger kids? Yes, it’s Pixar. Expect the same level of "safe but emotional" storytelling as the previous four. The "villain" elements involving electronics might be a little spooky for very young toddlers, but it’s firmly in the G/PG territory.
Q: Do we need to watch the first four Toy Story movies before seeing this one? You don't need to, but the emotional payoff of Woody and Buzz being back together hits a lot harder if your kid knows their history. If you're short on time, Toy Story 4 is the most essential setup for where the characters are now.
Q: Does Toy Story 5 have a lot of "anti-screen" messaging? It’s the central theme, but it’s handled through the lens of the toys' perspective. It’s less about "screens are evil" and more about "don't forget the magic of your own imagination." It’s a subtle but important distinction.
Toy Story 5 isn't just another sequel—it's Pixar trying to stay relevant in the very world it’s depicting. It’s a gorgeous, funny, and slightly convicting look at where our attention goes. Go for the animation, stay for the conversation you’ll have in the car on the way home.
- Check out our best movies for kids list for more Pixar classics.
- If your kid is struggling to put the tablet down, read our guide on how to handle screen time transitions.
- Ask our chatbot for a personalized movie recommendation


