This isn't your typical 'branded' board game that you find in the toy aisle and regret buying ten minutes later. Designed by Prospero Hall (the folks behind Villainous and Horrified), it's a tight, 30-minute experience that actually feels like the ride.
The gameplay revolves around moving through the mansion to collect sets of ghosts, but the board itself rotates, changing which rooms you can access. It’s light enough for a school night but has enough strategy to teach kids about risk management—specifically when to stop 'socializing' before the Hitchhiking Ghosts follow you home and tank your score.


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