Hi Ho! Cherry-O does exactly one thing: teaches preschoolers to count to 10 and wait their turn. It does this adequately. The problem is there's literally nothing else here.
No strategy. No decisions. No creativity. Just spin, count, move cherries. The BGG community rates it 3.6/10 for good reason—even among children's games, this is bare-bones. Parents report the penalty spaces (especially the spilled bucket that makes you start over) can be devastating for young kids who don't yet have the emotional regulation to handle that setback.
The Amazon rating of 4.8/5 reflects that parents appreciate its educational value for the target age, but let's be real: you'll play this approximately 10 times before your kid either outgrows it or you quietly suggest playing literally anything else.
If you have a 3-year-old learning to count, sure, this works. But there are more engaging counting games out there (Haba makes several), and by age 5, move on to games like Outfoxed or Sleeping Queens that actually involve thinking.





