TL;DR: If your kid is currently obsessed with "chaos agents" like the pranksters on YouTube or the absolute absurdity of Skibidi Toilet, it’s time to introduce them to the OGs. Trickster: Native American Tales is a high-quality graphic novel anthology that pairs Indigenous storytellers with world-class artists. It’s the perfect "brain rot" antidote that teaches cultural heritage through the lens of the world's first troublemakers.
Quick Links:
- The Main Event: Trickster: Native American Tales
- For Younger Siblings: Molly of Denali
- If They Love Graphic Novels: Amulet or Wings of Fire
- Listen on the Go: Circle Round
Trickster: Native American Tales, edited by Matt Dembicki, is a massive 200+ page graphic novel that brings together 21 different stories from various Indigenous traditions across North America.
We’re talking about Coyote, Raven, Rabbit, and some characters you’ve probably never heard of, all doing what they do best: causing absolute mayhem. But unlike a random TikTok prankster who just ruins someone's day for "clout," these tricksters usually end up teaching a massive life lesson—often by failing spectacularly or being "too smart for their own good."
Each story is written by a Native American storyteller and illustrated by a different artist, so the visual style changes constantly. It keeps the "I have the attention span of a fruit fly" generation engaged because every ten pages feels like a brand-new experience.
If your kid describes everything weird or cringey as "Ohio," they are actually primed for trickster folklore. Tricksters are the embodiment of "weird." They are shapeshifters, liars, and geniuses who often get stuck in their own traps.
Kids gravitate toward these stories because:
- The Humor is Subversive: Tricksters aren't "goody-two-shoes" heroes. They are relatable because they are flawed, greedy, and hilarious.
- The Graphic Novel Format: Let’s be real—getting a kid to put down Roblox to read a 300-page wall of text is a tall order. But a graphic novel? That’s a "yes" almost every time.
- Visual Diversity: The art ranges from traditional and earthy to vibrant and modern. It feels like scrolling through a high-quality art feed, but with actual substance.
Ask our chatbot for more graphic novel recommendations for middle schoolers![]()
If you want to build a digital and physical library that honors these themes without the "educational video" snooze factor, here are our top picks:
The gold standard for this genre. It doesn't sanitize the stories. Some are dark, some are goofy, and all are authentic. It’s great for ages 10 and up.
For the younger crowd (ages 4-8), this show is incredible. It follows a Gwich'in girl in Alaska. It’s one of the few shows that actually models "informational text" skills (like using a map or a manual) while staying deeply rooted in Indigenous culture.
If you’re in the car a lot, this podcast adapts folktales from around the world, including many Indigenous stories. The production value is top-tier, and they often feature trickster archetypes.
If you have a teen who is starting to get into environmental issues or philosophy, this adaptation of Robin Wall Kimmerer’s work is essential. It’s less about "pranks" and more about the deep wisdom that trickster tales often protect.
If you want to meet them where they are (on a screen), this video game was developed in collaboration with the Iñupiat people of Alaska. It’s a gorgeous puzzle-platformer that tells traditional stories as you play. Check out our guide on why Never Alone is a "S-Tier" educational game
Ages 8-10: They will love the slapstick nature of the stories. You might need to explain some of the cultural contexts, as some stories deal with origins of death or natural phenomena in ways that aren't "Disney-fied."
Ages 11-14: This is the sweet spot. They’ll appreciate the irony and the "anti-hero" vibes of characters like Coyote. It’s also a great age to talk about the history of these stories—how they were oral traditions long before they were put into a book.
Safety Considerations: There isn't "adult content" in the way we usually think of it (no graphic violence or sex), but trickster tales can be "earthy." Some stories involve bodily functions or tricksters getting what’s coming to them in semi-gruesome (but cartoonish) ways. If your kid is particularly sensitive to "mean" humor, you might want to pre-read the "Coyote and the Pebbles" story.
We spend a lot of time telling our kids to "behave" and "follow the rules." Then we hand them a book about a Raven who steals the sun or a Rabbit who tricks everyone into a fight.
Here’s how to frame it: Tricksters aren't role models; they are mirrors.
The trickster represents the part of us that is impulsive, selfish, or just wants to see what happens if we push the red button. By reading these stories, kids can explore those "bad" impulses safely. Instead of acting like a "menace" on Discord, they can see the consequences of Raven's greed.
Conversation Starters:
- "Why do you think Coyote keeps trying the same trick even when it fails?"
- "Was the Trickster being 'smart' or just 'mean' in that story?"
- "If you were a shapeshifter, what’s the first thing you’d do to mess with your siblings?" (Keep it light!)
Learn more about navigating "prank culture" on YouTube and TikTok![]()
Trickster: Native American Tales is a rare win-win. It satisfies the "I want something cool and visual" requirement for the kids and the "I want them to learn something meaningful" requirement for us.
In a world of generated content and infinite scrolls, these stories have survived for thousands of years for a reason. They’re human, they’re messy, and they’re way more interesting than another unboxing video.
- Grab the book: Check your local library or order a copy.
- Pair it with a game: If they like the book, download Never Alone for a weekend family gaming session.
- Audit the "Pranks": Take a look at what they’re watching on YouTube Shorts. If it’s all mean-spirited pranks, use the Trickster stories to talk about the difference between a "clever trick" and just being a jerk.

