This is the poster child for everything frustrating about modern mobile gaming. The core concept—collect Marvel heroes, build teams, fight battles—is solid and would appeal to any kid who loves the MCU or comics. The problem is everything wrapped around it.
The monetization is predatory. Random loot boxes, energy systems that stop you from playing, and a progression curve designed to make you feel like you NEED to spend money. Common Sense Media parents aren't wrong about the high costs.
The chat is worse. Unmoderated group chat with strangers that unlocks at level 4? In a game marketed to tweens? SaferKid's reports of bullying and profanity are entirely predictable. Yes, you can disable it in settings, but how many parents will know to do that before their kid has already been exposed?
If you have an older teen (14+) who understands these manipulation tactics and can resist them, fine. But for younger kids, this is a hard pass unless you're willing to disable chat, block all in-app purchases, and accept that your kid will eventually hit a wall where the game becomes unplayable without paying. At that point, just buy them a real Marvel game with a one-time price tag.


