Here's the truth: the original Tomb Raider was revolutionary in 1996, and it deserves respect for defining the 3D action-adventure genre. The puzzle-platforming is genuinely clever, the exploration rewards curiosity, and there's zero modern monetization nonsense.
But let's be real—this game has aged like milk. The tank controls are maddening, the graphics are blocky even by retro standards, and the save system is punishing. Most modern kids will bounce off this within 20 minutes, no matter how much you talk up its historical importance.
If your kid is a genuine retro gaming enthusiast who plays old Nintendo games for fun, they might dig this. Otherwise, the 2013 Tomb Raider reboot (rated M, for older teens) or the more recent entries offer a far more playable experience with the same exploration DNA.
The original is a museum piece—fascinating to study, tough to actually play in 2025.









