Simon is a relic. It does what it claims—trains memory, provides clean fun—but in 2025, it's competing with thousands of more engaging options. The BGG rating of 4.4/10 tells the story: even board game enthusiasts find it dull.
Yes, it's safe. Yes, it has cognitive benefits. But it's also boring as hell after round three. Kids today have access to memory games wrapped in actual narratives, strategic depth, and visual appeal. Simon offers beeps and a sequence. That was revolutionary in 1978; today it's a museum piece.
If you already own it or find it at a garage sale for $5, fine—it'll give your kid a few minutes of retro fun. But as a 2025 purchase? Hard pass. There are better ways to build working memory that don't feel like homework designed by a 1970s computer.





