This isn't a 'fun' game in the traditional sense, but it's a brilliant one. It’s a sequel that actually expands on the first game’s premise, using a glitchy, lo-fi aesthetic to put you directly inside the head of someone having a very bad time. It’s art, it’s empathy, and it’s a bit of a gut-punch.
If your kid is looking for a distraction, look elsewhere. If they’re an older teen interested in psychology, indie art, or storytelling that doesn't pull its punches, this is a must-play. Just be ready for the somber mood it leaves behind once the credits roll.








